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MatthewBall.co
Home
About
Gaming
Disney
OTT Video
Film
IP & Storytelling
'The Marveliad'
Netflix
COVID Impacts
Epic Games/Fortnite
The Metaverse
My National Bestselling Book "THE METAVERSE"
Music/Audio
ALL ESSAYS
Home
About
Gaming
Disney
OTT Video
Film
IP & Storytelling
'The Marveliad'
Netflix
COVID Impacts
Epic Games/Fortnite
The Metaverse
My National Bestselling Book "THE METAVERSE"
Music/Audio
ALL ESSAYS
Featured
PRESENTATION: The State of Video Gaming in 2025
Jan 14, 2025
Matthew Ball
PRESENTATION: The State of Video Gaming in 2025
Jan 14, 2025
Matthew Ball

A 230-page presentation on the past, present and potential future of the video game industry.

Jan 14, 2025
Matthew Ball
The Success of Black Myth: Wukong And What It Means for Media
Sep 12, 2024
Matthew Ball
The Success of Black Myth: Wukong And What It Means for Media
Sep 12, 2024
Matthew Ball

Wukong may not be China’s first global “AAA” hit game, nor the biggest. It's also not the country's innovative, highest acclaimed, or most global hit. But the success of such a title is incredibly important, instructive, and unsurprising.

Sep 12, 2024
Matthew Ball
Roblox is Already the Biggest Game In The World. Why Can't It Make a Profit (And How Can It)?
Aug 18, 2024
Matthew Ball
Roblox is Already the Biggest Game In The World. Why Can't It Make a Profit (And How Can It)?
Aug 18, 2024
Matthew Ball

With 380MM MAUs, Roblox probably counts more players than the entire AAA gaming ecosystem, is more played than Disney+ is watched, and is starting to rival smaller social networks in scale. But Roblox has yet to profit. How can it become a business comparable to its operating scale?

Aug 18, 2024
Matthew Ball
The Founding of Epic Games and How Its First (And Accidental) Game Became “Unreal Engine 0” and Now Defines Fortnite
Jul 22, 2024
Matthew Ball
The Founding of Epic Games and How Its First (And Accidental) Game Became “Unreal Engine 0” and Now Defines Fortnite
Jul 22, 2024
Matthew Ball

Lessons on unexpected inspiration, UGC video games, and a four-decade quest to build the Metaverse.

Jul 22, 2024
Matthew Ball
The Tremendous Yet Troubled State of Gaming in 2024
Jan 23, 2024
Matthew Ball
The Tremendous Yet Troubled State of Gaming in 2024
Jan 23, 2024
Matthew Ball

If you’re a player or casual observer, the video game industry seems to have it all. Yet growth is now illusory, layoffs abundant, and game/studio shutdowns common. Why? And how might things change?

Jan 23, 2024
Matthew Ball
Why VR/AR Gets Farther Away as It Comes Into Focus
Jan 23, 2023
Matthew Ball
Why VR/AR Gets Farther Away as It Comes Into Focus
Jan 23, 2023
Matthew Ball

Thirteen years after XR devices became a big tech obsession, VR/AR devices are not just behind schedule, they still seem far away. Why?

Jan 23, 2023
Matthew Ball
Netflix and Video Games
Aug 24, 2021
Matthew Ball
Netflix and Video Games
Aug 24, 2021
Matthew Ball

Why does Netflix want to enter gaming (beyond the money)? Why now? Can it succeed? What makes the category so uniquely challenging for the streaming giant?

Aug 24, 2021
Matthew Ball
‘The Metaverse Primer’
Jun 30, 2021
Matthew Ball
‘The Metaverse Primer’
Jun 30, 2021
Matthew Ball

A nine-part series on the Metaverse, what it is, how much of it is already here, what it needs to thrive, and more

Jun 30, 2021
Matthew Ball
Podcast: “Tomorrow with Rovio” - The Metaverse and More
Feb 16, 2021
Matthew Ball
Podcast: “Tomorrow with Rovio” - The Metaverse and More
Feb 16, 2021
Matthew Ball

“It’s hard to talk about gaming in 2021 and not come across references to the Metaverse. Fortnite, Roblox and Minecraft can all lay claim to be building it (in their own way) with many others trying to get in on the action. Who will be the first to successfully build The Metaverse is a question ripe for discussion and few have spent more time thinking about it than Matthew Ball.”

Feb 16, 2021
Matthew Ball
Apple, Its Control Over the iPhone, and The Internet
Feb 2, 2021
Matthew Ball
Apple, Its Control Over the iPhone, and The Internet
Feb 2, 2021
Matthew Ball

An essay on platforms, power, prosperity, principles, and profits.

Feb 2, 2021
Matthew Ball
Invest Like the Best Podcast: The Metaverse, Future of Media + Movies, IP + Immersion
Aug 12, 2020
Matthew Ball
Invest Like the Best Podcast: The Metaverse, Future of Media + Movies, IP + Immersion
Aug 12, 2020
Matthew Ball

Patrick and I went deep into topics including the Metaverse (its technical challenges, opportunities, and philosophy), IP and the role of business model and technical innovation in storytelling, the Unreal Engine, Cloud Gaming, Fortnite as a competitor to Spotify, and more.

Aug 12, 2020
Matthew Ball
Nintendo, Disney, and Cultural Determinism
Jul 26, 2020
Matthew Ball
Nintendo, Disney, and Cultural Determinism
Jul 26, 2020
Matthew Ball

An essay on what Nintendo does and doesn’t want to be, why, and what this means for its future

Jul 26, 2020
Matthew Ball
The Epic Games Primer: Parts I-VI Directory
May 22, 2020
Matthew Ball & Jacob Navok
The Epic Games Primer: Parts I-VI Directory
May 22, 2020
Matthew Ball & Jacob Navok

A walk through of one of the most important, but least understood companies of the future.

May 22, 2020
Matthew Ball & Jacob Navok
Cloud Gaming: Why It Matters, What It Can’t Yet Be, and the ‘New’ Types of Games It Will Create
May 5, 2020
Matthew Ball & Jacob Navok
Cloud Gaming: Why It Matters, What It Can’t Yet Be, and the ‘New’ Types of Games It Will Create
May 5, 2020
Matthew Ball & Jacob Navok

Cloud gaming is just one part of the future of games, but just as TV wasn’t a visual form of radio, the games built for cloud will look very different from the games of today. Introducing the MILE.

May 5, 2020
Matthew Ball & Jacob Navok
On Fortnite's Travis Scott Concert
Apr 26, 2020
Matthew Ball
On Fortnite's Travis Scott Concert
Apr 26, 2020
Matthew Ball

The Travis Scott x Fortnite event is commonly understood in comparison to prior Fortnite events, but instead it needs to be viewed as part of Fortnite’s testing and experimentation process/journey. It is technically less impressive than prior events, but creatively much bigger. Both points matter

Apr 26, 2020
Matthew Ball
Esports and the Dangers of Serving at the Pleasure of a King
Apr 17, 2020
Matthew Ball
Esports and the Dangers of Serving at the Pleasure of a King
Apr 17, 2020
Matthew Ball

We are years and hundreds of millions of dollars into the rise of esports, but most esports teams and start-ups are struggling (if still operational). And bad luck is rarely to blame.

Apr 17, 2020
Matthew Ball
The Impact of COVID-19 on Video Gaming and Our Virtual Lives
Mar 29, 2020
Matthew Ball
The Impact of COVID-19 on Video Gaming and Our Virtual Lives
Mar 29, 2020
Matthew Ball

How esports, cross-play, the Metaverse and more will forever be affected by an ‘IRL’ virus

Mar 29, 2020
Matthew Ball
My Blog for 'The Economist': The Rise and Rise of Video Games
Mar 19, 2020
Matthew Ball
My Blog for 'The Economist': The Rise and Rise of Video Games
Mar 19, 2020
Matthew Ball

Covid-19 has drawn renewed attention to an under-appreciated industry.

Mar 19, 2020
Matthew Ball
Digital Theme Park Platforms: The Most Important Media Businesses of the Future
Mar 8, 2020
Matthew Ball
Digital Theme Park Platforms: The Most Important Media Businesses of the Future
Mar 8, 2020
Matthew Ball

An essay on theme parks, platforms, and the importance of hugs.

Mar 8, 2020
Matthew Ball
7 Reasons Why Gaming IP Is Finally Taking Off in Film/TV
Feb 27, 2020
Matthew Ball
7 Reasons Why Gaming IP Is Finally Taking Off in Film/TV
Feb 27, 2020
Matthew Ball

After decades of fan petitions and dreams, it’s clear that video game publishers, Hollywood, and general audiences are finally ready for gaming IP to be adapted to film and TV. Why now and what does this mean?

Feb 27, 2020
Matthew Ball
The Next Frontier in Storytelling Universes and the Never Ending Desire for More
Feb 5, 2020
Matthew Ball & Jonathan Glick -
The Next Frontier in Storytelling Universes and the Never Ending Desire for More
Feb 5, 2020
Matthew Ball & Jonathan Glick -

It’s all been leading to this.

Feb 5, 2020
Matthew Ball & Jonathan Glick -
The Metaverse: What It Is, Where to Find it, and Who Will Build It
Jan 13, 2020
Matthew Ball
The Metaverse: What It Is, Where to Find it, and Who Will Build It
Jan 13, 2020
Matthew Ball

There’s a reason every Big Tech CEO has a well-worn copy of “Snow Crash” in their office.

Jan 13, 2020
Matthew Ball
7 Reasons Why Video Gaming Will Take Over
Jan 4, 2020
Matthew Ball
7 Reasons Why Video Gaming Will Take Over
Jan 4, 2020
Matthew Ball

It’s replicating the most lucrative entertainment businesses on earth… and then adding a lot more.

Jan 4, 2020
Matthew Ball
Hollywood’s Video Game Blind Spot
Oct 16, 2019
Matthew Ball
Hollywood’s Video Game Blind Spot
Oct 16, 2019
Matthew Ball

As Hollywood empties its bank accounts for more TV and film assets, it continues to ignore the most ascendant media category. And it can’t afford to do so much longer.

Oct 16, 2019
Matthew Ball
The Strategy Behind Fortnite's Season X Finale Blackout
Oct 14, 2019
Matthew Ball
The Strategy Behind Fortnite's Season X Finale Blackout
Oct 14, 2019
Matthew Ball

What did Epic need to do v. decide to do for the Fortnite Season X Finale / Fortnite Chapter 2 Reboot - and why?

Oct 14, 2019
Matthew Ball
The Mirage of Cloud Gaming (And How to Reach the Oasis)
Jul 5, 2019
Matthew Ball
The Mirage of Cloud Gaming (And How to Reach the Oasis)
Jul 5, 2019
Matthew Ball

Cloud game delivery and 'Netflix of Gaming' are the big new 'things' in media today. But they're unlikely to deliver the player or playtime growth that many expect.

Jul 5, 2019
Matthew Ball
Podcast with BBC: Fortnite: more than a video game?
May 29, 2019
Matthew Ball
Podcast with BBC: Fortnite: more than a video game?
May 29, 2019
Matthew Ball

Welcome to the Metaverse.

May 29, 2019
Matthew Ball
After Autoplay: "Interactive, Personalized & Immersive" Entertainment
Mar 29, 2019
Matthew Ball
After Autoplay: "Interactive, Personalized & Immersive" Entertainment
Mar 29, 2019
Matthew Ball

What's exciting about OTT video isn't the way it's delivered, but how it will change content itself.

Mar 29, 2019
Matthew Ball
Fortnite Is the Future, but Probably Not for the Reasons You Think
Feb 5, 2019
Matthew Ball
Fortnite Is the Future, but Probably Not for the Reasons You Think
Feb 5, 2019
Matthew Ball

Much has been said about Fortnite’s revenue, users, business model, origin and availability. But these narratives are overhyped. What matters most is instead how these achievements will enable Epic Games and Fortnite to create something truly revolutionary.

Feb 5, 2019
Matthew Ball
Why The Next Sports Empire Will Be Built On Esports
Apr 12, 2015
Matthew Ball
Why The Next Sports Empire Will Be Built On Esports
Apr 12, 2015
Matthew Ball

The debate about the validity of eSports as sports misses the point. Like it or not, eSports have millions of passionate viewers and their momentum can no longer be ignored. Given its unique economics, a network looking to build a sports empire need look no further.

Apr 12, 2015
Matthew Ball

 

© Matthew L. Ball